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Assam Don Bosco University
Department of Computer Science Engineering
Gamified Learner Model A Dynamic Intervention for Tracking Mathematics Learning Skills Proficiency of Learning Disabled
Gamified Learner Model A Dynamic Intervention for Tracking Mathematics Learning Skills Proficiency of Learning Disabled
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01_cover page.pdf
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02_preliminary pages.pdf
(336.7 KB)
03_table of contents.pdf
(157.83 KB)
04_abstract.pdf
(1.4 MB)
05_chapter 1.pdf
(164.75 KB)
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http://hdl.handle.net/10603/692830
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Department of Computer Science Engineering
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