To develop a teaching and learning methodology in the area of art and design education for millennials with the aid of extended reality technology

dc.contributor.guideMathew, Deepak John ; Vincs, Kim and Kulkarni, Ambarish
dc.coverage.spatialDesign
dc.creator.researcherSom, Sumana
dc.date.accessioned2023-01-30T11:56:02Z
dc.date.available2023-01-30T11:56:02Z
dc.date.awarded2022
dc.date.completed2022
dc.date.registered2016
dc.description.abstractAvailable newline newline
dc.description.noteReference page p. 216
dc.format.accompanyingmaterialNone
dc.format.dimensionsNA
dc.format.extentxviii, 263 p.
dc.identifier.urihttp://hdl.handle.net/10603/455036
dc.languageEnglish
dc.publisher.institutionDepartment of Design
dc.publisher.placeKandi
dc.publisher.universityIndian Institute of Technology Hyderabad
dc.relationNA
dc.rightsuniversity
dc.source.universityUniversity
dc.subject.keywordArt
dc.subject.keywordArts and Humanities
dc.subject.keywordArts and Recreation
dc.titleTo develop a teaching and learning methodology in the area of art and design education for millennials with the aid of extended reality technology
dc.title.alternativeNa
dc.type.degreePh.D.

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